JUGGLING IS GREAT!

VIDEOS

 

Christmas in the Vic celebrates everything "Blake" -- Weird semi-original tricks, interesting ideas poorly presented and drops. It's a Christmas story for my Victoria friends on the eve of me leaving the city (which itself is on the eve of me leaving the country). Focussing on true Victorian locales and a few neato random places, this 3-part video captures my newest club stuff (apart from the stuff I just couldn't do well enough to film. Legos, 531 variations and cool kick-up moves abound. My Part 1 is a collection of impressions, short tricks edited to a funky song. Part 2 is an imaginary routine based on the ideas in part 1 (and a few that didn't make it). Part 3 is comedy. Pure comedy.

Christmas in the Vic: Part 1 - WMV FORMAT ---------- MPEG FORMAT

PART 2 - WMV FORMAT ------------ MPEG FORMAT -|- PART 3 ---- WMV FORMAT (THAT"S ALL)

 

 

I wasn't even going to include this video, as I just put it up for a guy I know. He did a song. I jammed/juggled to it. Still, it's the only juggling video here that isn't all about the hard tricks orshots of my naked skinny-boychest. It's also funny, in a sort of, "oh I get it, he's pardoying himself" sort of way, although telling you such completely destroys the joke.

There are some new tough tricks in there, but it's not as good as Awake. It's a bit of fun for anyone who wanted to have waffles this morning, but didn't have the batter. I hope that doesn't make sense.

JAMMING TO GEOFFKHAN-- WMV FORMAT

 

 

An attemp to mesh some inventive 3 ball tricks and transitions with a kind of plot, about work, imagination and the need to awaken in more than one way. Most of these tricks are of course invented or at least inspired by other people, but I'm fairly proud of a few of the more unique ones. Jugglers who watch carefully and aren't too jaded should see at least a couple new ideas, or old ideas in a new light.

Due to my poor video compression skills, a few of the more interesting (but not as original) tricks are a bit hard to spot, but look out for 441 penguins, the box with both penguins and back of the hand catches and a rather indistinct attempt at mills mess to the side. Enjoy!

AWAKE3B -- WMV FORMAT

 

 

1 Afternoon, at a school, I dropped while juggling 5 balls. So I played around with some 4 ball ideas, and this is what I discovered/ invented/ borrowed/stole/ completely failed to do.

The only recognizable siteswaps here are 3, 4, 1 multiplexed 531 and a 423. Everything else is all about multiplexes and body moves.

DOWNLOAD THE SEQUENCE

B4B -- WMV FORMAT -----------------------OR--------------------- B4B -- QUICKTIME

Over a series of 3 weeks, I found 3 sunny days ammounting to 3 hours of filming and dicked around with some satan sticks. This is not a resumé. I can perform many of these tricks, and many better than it appears here, but many of them are in progress. This is more of a sandbox, except with less pee and more cat feces. I hope both the sequence and the individual bits will be of interest to devilstickers, even those crazy Germans. Like Colonel Klink. That guy was just nuts. Hey! They're building a tunnel! You goofy old man!

DOWNLOAD THE EDITED HIGHLIGHTS:

BIRDHOUSE -- WMV FORMAT ------------OR----------- BIRDHOUSE -- MOV FORMAT

INSTRUCTIONS

Much thanks to Mark Weston for originally creating this page with my words, some editing and some of his own html!

 

INDEX

INTRODUCTION -- BACKGROUND | TERMS | ORGANIZATION | MY STICKS

BASICS -- TICTOC | PROPELLER | HELICOPTER | STATIC

BODY MOVES -- KICKUP/ROLLUP | UNDERLEG | PROPELLER | STATIC | ROLLS | MULTIPLEX | DEVIL DROPSY | ALBERT | BACKCROSS

PATTERN DISTORTIONS -- BALANCE | STATIC SWITCHES | STOP AND GO | WINDMILL | SAW | CROSS-ARM STICKING | MILLS MESS | STICK EXCHANGES | JUGGLING

FLOURISHES

TWO-STICK TRICKS -- STARTS | BASIC TRICKS | HALF 'N HALF | KICKUP | PIROUETTES

RESOURCES

----------------------------------------------------------

INTRODUCTION

BACKGROUND

Following a brief fad in the mid 90's devil sticks have really lost prominence as a juggling prop. I suppose they had that air of amateurishness, of the "too cool" about them. Most devil sticking you see today is elementary at best, and the real champions of devil sticking (people like Henning Wiescher, Seth Golub, Neil Stammer and numerous others) are so rare for people like me to see that it's hard to know what the 'bar' for devilsticks is.

Following is a collection of tricks from the very basic to the somewhat advanced, including a number of tricks I have "invented" myself. Of course, many of these have been done by others, but more often than not, I haven't seen them actually done, or heard of them being performed. They do, at least, take Devil Sticking in some 'new' directions. Some of these appear on sites such as www.devilstick.org and www.devilstick.de, both as tricks described by me and as tricks described or demonstrating from equal or much better stickers. I owe thanks, therefore, firstly to the UVIC Juggling club for getting me interested in the juggling world, for James Barlow (administrator of the excellent devilstick.org site), Henning Wiescher (of devilstick.de) and Dan Holzman for his excellent workshops.

TERMS

For the purpose of this section, the "devilstick" or "centre stick" is the 'main' prop, the larger stick often beveled with fatter ends. The "handstick" is the smaller, thinner, control stick, though of course it is possible to imagine a shorter devilstick/fatter handstick etc. Most sets come with 2 handsticks and a brightly coloured devilstick.

A devil stick and a flower stick are not the same thing. Devilsticks are usually tapered from the ends into the middle, are heavier than flowersticks, and lack the feathery tassles on the end. Flowersticks are easier to play with but harder to do spinning tricks, which are my interest. Flowersticks are very cool, flow nicely, and can be quite beautiful when not handled using one of 3 or 4 overused tricks. I have seen some incredible flowerstick masters and some nice tricks, but I don't do them myself (shamefully, I can't even do "the curl"). This page is therefore devoted to devil sticks.

So named because of their allegiance to Beelzebub.

ORGANIZATION OF TRICKS

The categories I will be using will be somewhat arbitrary, but it's how I think about them. Rather than a straightforward easy-hard scale, I am emphasizing categories of tricks, from the basics to the more complex variations. Basics are followed by Body Moves, Pattern Distortions, Flourishes, and Two-stick tricks. Included are mills mess variations, siteswap, stick exchanges (my personal favourite), and a number of tricks inspired by other performers and non-devilstick experts. It is important, when coming up with your own tricks, to look to other disciplines. Since these first ds videos I have come up with more advanced stick exchanges based on cigar box tricks, a double-stick flick-up based on the diabolo rocket start, and numerous take-offs on club juggling tricks. So there's a lot there to expand on. I hope no one takes the ideas here and balks. You always have the resources to come up with your own stuff.

Generally, I give a more detailed description for the basics than for the more advanced tricks because I'm lazy. However, if what I say is unhelpful, confusing, or insufficient, consider www.devilstick.org or .de --each has descriptions of the basic tricks and many of the more advanced moves shown here. As well as some I can't do.

MY STICKS

I only use Floating Instruments devilsticks, with my own decorations. Red the Juggler makes these local, in Victoria BC, on his own. They have an ideal weight (most sticks are too light for good spin), are solid (I have only ever broken one set, though the tops of my sticks do rupture eventually, with violent enough moves), and an excellent price. I have broken the "Absolute Circus" sticks within a few months, while my Floating Instruments last years, including a season and a half of performing. However, while Red swears by the handsticks (which are very good), I like a stickier, heavier handstick--so I use the standard rubberized handstick that comes with most sets. Don't use flower-stick handsticks if you can avoid it. They are generally very flimsy.


BASICS

There are, in my mind, 4 basic moves for the devilstick. Each overlaps in many ways, but the basic shapes are distinct.

  1. Tic-Toc or Idle
    This can be done in quarter spins using both handsticks, full spins, half-spins with one handstick (single stick idle) and quarter spins with one handstick, to name a few. So many tricks come from this pattern, and I usually teach it first, even though it clearly isn't the easiest of the 4.

    Start from the floor. This saves your back, as if you don't know how to do this yet, you'll be dropping a lot. The devilstick starts to roll off your handsticks seemingly faster and faster and seems to have no stability at all. The secret is to be patient and slow, and never speed up just because the devilstick tried to force you to. Just relax and learn control.

    To start off with, from the floor, hit the centre stick between the tip (the rounded end part, the fattest part) and the middle point (usually marked by a different colour of tape, or some other identifier). Preferably in the dead centre of this space. Hit it from one side in a lifting, flicking motion, not in a strike. You want to make this easy on yourself. The centre stick should flip to the other side, making something like a quarter spin. Instead of hitting the stick back to the first handstick using the exact same method, 'catch' the devilstick a bit using the handstick to cushion the impact rather than just striking back. This goes rather quickly, but once you can stall for even the slightest moment, hit the devilstick back again. You can continue this until you feel comfortable lifting off the ground, hitting and cushioning, hitting and cushioning back and forth until the quarter spin movement is like the tic-toc of a pendulum. This is the idle. Below are some variations.

    More spin is handled with a more violent flick (you can go from 1/4 to 1/2 to full spins, to multiple spins with just a little more wrist movement), and less spin is handled with deft and gentle cushioning. With practice, you can do the idle with more than one hit on one side.

    Idle & Single Stick Idle (half-spin sword fighting) [ds-idletostandingswords.mpg]
    Quarter Spins (single stick) [ds-staticmessstart.mpg]
    Idle With Extra Hits [ds-idleextrahits.mpg]

    For more advanced versions of these tricks, think about body hits (that is, hitting with the handstick or devilstick behind the back, under the leg, etc), reverse end hits (using the back of the handsticks ), flourishes etc. Some variations are shown below.

  2. Propeller
    Propellers create the 'illusion' of a centrally spinning devilstick rotating around a handstick. They are a very versatile basic, and so it is important to learn them properly. Proper propellers are a must.

    First, it 'is' possible to simply wave the handstick in a circle and have the devilstick whirl around it, stick to the handstick without falling off, for a few rotations. Then, usually, it will fly off in some random direction, presumably to hit a passerby in the crotch or the teeth or the upper lip. Don't learn this method. A "proper" propeller is one of the few tricks I can run pretty much indefinitely , and it's due to having a friend showing me the right way to do it.

    To do a proper propeller, first learn to hit the centre stick from an idle so it tips over the other handstick. Imagining you start with the right hand, hit the centre stick from the right and bring the left handstick 'underneath' the rotating devilstick. It should roll exactly once over the left handstick and fall. If you hit it again, it will come up and over again. You can do this over and over again for a trick called The Windmill.

    The principal behind the propeller is similar. To practice, toss the devilstick horizontally. Hit it with the handstick or with your free hand closer this time, approximately just left or right of the devilstick's middle mark. If you always strike the spot "farthest" from the handstick (the left side of centre using the right handstick, the left side with the left handstick), it should spin up. You can also do this in reverse, but the underneath hit is easiest. If you continually hit the same spot each time the stick makes a half rotation (not quarter, though this spin is also possible), the stick will continue to jump up. Gravity and the force of each hit forces the centre stick to continue to spin. It won't fall if you hit it each time in the same spot at the same, slow, careful velocity. Each hit is slow and careful, despite how fast it LOOKS. Be relaxed with this one. Like the idle, you don't need to go fast. Just careful and exact. You can increase speed here, reverse directions, even do multiple reverses mixing tosses, spins and windmills.

    Propeller [ds-propellers.mpg]
    Propeller Reverses (both the underhit and overhit) [ds-propellerswitches.mpg]
    Propeller Behind Back [ds-behindbackprop.mpg]

  3. Helicopter
    This trick is easy to do, but hard to learn and even harder to teach. For me, at least. It's a very natural distortion of the idle or even the windmill.

    The idea is to create a horizontal spin, like a helicopter blade. This is such a nice looking effect that many people stop here and don't learn much else, apart from a throw or two. But the helicopter is great for body moves (under-the-leg, etc), pattern distortions, and transitioning into flourishes, such as a standard baton flourish and throw.

    While idling, hit the centre stick with a little more rotation of the arm, as if churning the helicopter in a bowl. With the other handstick, pull the propeller in a bit, so that you are alternatively pushing and pulling with each stick. It should start to tilt a bit, fall off the stick and hit you in the toe. Do this again, bringing the devilstick more and more horizontal and the handstick hits more towards the centre. It's quite difficult to do this trick with the handsticks hitting the outside edge of the devilstick. With enough practice (hint: more than you would like), this will turn into a very horizontal spin, and will become just about your easiest trick. It may even end up easier than the idle, but that takes time and attention.

    Various Helicopter Moves [ds-helicoptervariations.mpg]

  4. Static
    Okay, this is the easiest position or trick. So why teach it last? Personally, while I have developed and learned a number of static tricks, I find it the least useful of the basic tricks, and would hate to have people stuck on this one. It's actually quite natural, so doesn't really require initial teaching.

    Place the devilstick so it rests across both handsticks. There. You're done.

    What makes this a trick is that you can subtly flick the stick so it spins once or more in any direction and catch it back into a static. Variations include rolling the devilstick down, switching the handsticks while the devilstick is in the air, or mills mess. For now, learn to rest and flip the centre stick on the static. Play with stick rolls, rolling the devilstick along your arms, etc. There's lots here, but it's not really worth teaching first, unless you or your student is frustrated with the other tricks.

    A very common static variation is to change from a two-stick static to a flat hit, not static by any means, but along the same plane.

    Static hits [ds-flats.mpg]
    Static Variations (for starting static mess) [ds-staticmessstart.mpg]


BODY MOVES

Body Moves comprise a general category of moves that really can be done in any category. For example, you can certainly bend mills mess by performing it under the leg or behind the back, adding body rolls or alternate positions. But body moves not only spice up tricks, they also increase the overall number of unique patterns possible. And changing the placement of the handsticks or where the devilstick falls all help develop general sticking skills.

  1. Kickup and Rollup
    Both of these are nice and easy ways to get the stick off the ground. They save you bending down excessively and allow for a quick return to a routine or sequence.

    There are two major ways to perform a kickup, the first is to catch the stick along the foot with a bit of a cushioning action and flick it back up into the pattern, the other is to repeat the action of the " rollup " using the foot instead of the handstick. The kickup is a standard club juggling move that is much easier with the devilstick. Simply place the centre stick or any of the handsticks so that about half of the stick hangs towards the inside of the body pointing in and the other half protrudes out and away from the body. The stick should touch your shin just where the foot starts and at the outside edge of the foot itself. So staggered, the stick can be flipped exactly one spin with a sharp raise of the leg. If done slowly, the stick should come up a bit, "hooked" in.

    Two different kickups [ds-2kickups.mpg]
    Kickup of all three [ds3-kickup.mpg]

    The rollup (it probably has another name) is a very simple way of getting the stick from the floor to the idle, to the propeller or just to the air. Simply place the handstick (or foot) along the top of the centre stick and snap back, causing the devilstick to roll. As the stick rolls, place the handstick (or foot) in the way, so the centre stick rolls up and onto the handstick (or foot) to be flicked into the air etc. The example below is of a rollup onto the foot followed by flourishes.

    [ds-devilspin-up.mpg]

  2. Under Leg Idle
    A very useful first trick following the basic tricks. A behind the back or under the leg hit with the handstick requires some learning of "stalling" or "catching" the devilstick on the handstick. An effective under-the-leg exchange takes a controlled stall of the devilstick.

    [ds-underlegidle.mpg]
    [ds-behindbacksingle.mpg]

  3. Propeller Behind Back/Under Leg
    Don't forget that propellers can be done under the leg, behind the back, etc.

    [ds-behindbackprop.mpg]

  4. Static

    Static Robot

    This trick was taught to me by the very good devil sticker Jess Monroe.

    Let the devilstick roll down to the base of the arms, reverse the handsticks, roll the devilstick back down, give the momentum of the stick a help with a flat toss and let the centre stick fall. The "robot" is my name for the catch, a robotic dive with a scooping catch between the back of the handsticks and the wrists. From here there are a number of ways to return to the idle or the static, but the way I generally use is an inverted twist with the handsticks, a toss and release, catching back into the basic static position. It's difficult to explain, and harder to learn from memory, which is exactly why I think a this video would have been useful ;-)

    [ds-robotandarmrolls.mpg]


    Static Leg Trap Variations


    The leg trap is a very inexplicable move when done with clubs. With Devilsticks , the trick is easier, and lends itself to numerous variations. The idea is to toss the devilstick flat, without spin, either horizontal or vertical and catch it in the "hinge" underneath the leg. From there, I either carry the stick around the back to the front of the foot for a kickup, or scoop the handsticks under for a quick toss over the head. The trick is not terribly difficult but the toss directly over the head takes some getting used to.

    [ds-legtrapcombo.mpg]
    [ds-legtraptooverheadtoss.mpg]

  5. Rolls
    Body rolls are an immensely under used concept in devilsticking. Arm rolls, head rolls, contact juggling moves, transfers from one part of the body to another are all highly possible. A few of the more obvious rolls are demonstrated below.

    Wrist Rolls
    I had been doing this trick for some time before jugglers told me that when executed well, this was one of my more impressive and interesting tricks. Since then, I have come up with numerous variations on the catch between the handstick and wrist. Here are some videos of me not executing these variations well. There are also a lot more wristroll variations in the clips section.

    Wrist Rolls 1 [ds-wristrolls]
    Wrist Roll Variations

    Other Body Rolls
    Knee Rolls [ds-variouskneerolls.mpg]
    Leg Roll
    Arm Rolloff with "Robot" Catch (Credits to Jess Monroe)*

    Arm Rolls can be handled as a roll over the arm instead of the handstick, over part of the arm (such as the elbow or wrist), or body rolls in the more traditional sense of a flat roll or "rail" along the arm.

    Roll over arm
    Roll along/off arm
    Elbow Roll
    Head/Neck Roll
    Back Roll *

  6. Multiplex
    Because of my ludicrous organization system, I really didn't know where to put this. The idea is to naturally let the devilstick roll into the hand (or over the handsticks) and together release both as a "multiplex" a two or three in one throw that causes the pattern to return to normal. You can either do this as a multiplex that collects in one hand (or spinning on one devilstick) first and then leads to a flicking throw of both handstick an devilstick, or as a single motion (much more difficult) in which both devilstick and handstick are thrown together immediately.

    Multiplex from Propeller *
    Reverse Direction Multiplex *
    [Multiplex Variations]

  7. Devil Dropsy
    Okay, I know this is a silly name, but it sounds better than "fast handstick drop and kickup from an idle" -- although that's exactly what it is. For some time it was my most difficult trick. The idea is to drop the handstick from the free hand while stalling the devilstick in the controlling handstick. The move is very quick. It is also possible to do this with a Handstick Exchange.

    [dsdevildropsy.mpg]
    [ds-doubledevildropsy.mpg]

  8. Albert/Trebla
    There are a number of ways to perform this body throw, neither of which are very difficult with control over flat tosses or Stop and Go.

    Albert with 2 sticks.
    Albert with 1 stick

  9. Backcross
    Iit is quite possible to do a behind the back toss based on the principal of Stop and Go. It requires the same technique as the Albert or Trebla and careful attention to each part of the move. See Behind Back with 2 sticks for some harder variations.
    Behind Back
    2 Stick Behind Back

  10. Pirouettes
    Pirouettes are very common tricks in both standard toss juggling and devilsticking. There are probably unlimited combinations of pirouetting one way, pirouetting the other. I won't explain *how* to do a pirouette as I'm no expert, but if there are requests, I will offer some basic advice.

    Apart from normal pirouettes there are a number of ways to "stall" a pirouette with devilsticks , my favourite (and most difficult) of which is one I call the "slow pirouette." Toss the devilstick from a propeller and catch behind the back into a propeller in the same direction (this works best from a reverse propeller). Toss the devilstick very slightly and continue the turn began when the devilstick was caught behind the back. With a toss of only one half-spin or less, it should be possible to complete a 360 spin so that the propeller spin is unbroken and never really appears to do more than slightly skip. A delayed 360 pirouette.

    Normal Pirouette
    Slow Pirouette
    Wristroll Pirouette


PATTERN DISTORTIONS
Pattern Distortions are a very broad category of tricks, each of which can be mixed with body moves, flourishes and the like. I include here siteswap as well as various change of direction patterns.

  1. Balance
    It's perhaps cheating to consider "balance" a pattern distortion, but it is usually preferable to move into a balance from some other patterns. There are two or three ways to do this. The way I use most is to stall the devilstick so that the very end rests alongside or on the free handstick. Lets say the "free" handstick is in the left hand. You'd be pushing with the right to the left. Push the devilstick across and up, and the devilstick should right itself straight up, standing on the left handstick. With some maneuvering, it should be possible to keep the devilstick straight. This same technique can be used to balance onto the arm or the leg or anywhere else you can get a clear balance point.

    The second method is to place the stick into a balance with your hands and then use the handsticks to get the devilstick down into some pattern such as the Saw or idle.

    The flashiest and most difficult method to go into a balance is to literally catch the devilstick out of the air by intercepting the bottom of the devilstick with a well cushioned handstick touch. I have done this several times, but for now, catching out of a propeller throw or other trick is almost entirely fluke. It is possible to make this controllable, however.

    I have very few videos of balance since I don't do them much and because once you see one balance, you get the idea. Just replace the handsticks with arm, head, shoulder, whatever. The main balance trick I show also adds a second stick for stability and a nice sweep that requires steady momentum.

    Static Balances :
    Devilstick on Handstick #1 and #2
    Devilstick and Handstick Balance Start
    Chin Balance to Saw
    Arm Balance *
    Leg Balance *
    Foot Balance

    Movement Balances [ds-balanceandrotate.mpg]

  2. Static Switches *
    The "static switch" is a trick I came up with some time ago, that I later learned is being done by various devilstickers (probably long before I came up with the idea for myself). The trick is to set up in the "static" position and then exchange the handsticks in various ways using cigar-box like exchanges. Lifting and tossing, switching hands, ends of the handsticks, exchanging handsticks in mid-air, etc. Sometime I will put up a video of a number of these.

    Static Switch Video *

  3. Stop and Go *
    This is a nifty move that I always forget to perform. It's not much with two handsticks, but with one, it creates a very nice trick that is useful for moves such as the Albert and the Backcross. To do stop and go, start with the two-handstick version. While idling, let the devilstick roll to a horizontal position (hitting it with a little extra flick). As it stalls, move the free handstick underneath the near section (the one that's about to come back down again) and hit it so it spins half way to land in the horizontal stall position again. You should have a stop-go, stop-go, rhythm. The devilstick hangs, then flips, then hangs. You can also perform this move by reaching over with the handsticks to hit the devilstick on the far end, or use multiple spins, or perform the hits with the reverse end of the handsticks etc.

    [Basic Stop and Go]

    The version I most often use for body moves is the single stick stop and go. As the centre stick stalls across a handstick, quickly move the handstick underneath the devilstick and hit the opposite end. It should flip one rotation (or less). Catch the devilstick again in the stall position on the far side. You are doing the whole trick with one handstick and one devilstick. It is quite possible, therefore to do this with two devilsticks.

    [Single Stick Stop and Go]
    [Stop and Go Reverses]
    [2 sticks 1 side stop and Go]

  4. Windmill
    From stop and go, if you let the devilstick roll over the stalling handstick before hitting it up again rather than hitting the devilstick out of the stall, you will be performing "the windmill". Another nice pattern with many possibilities that I rarely perform.


    [Windmill]

  5. Saw
    The saw basically looks exactly like the windmill, only is executed with the devilstick rolling so it goes around in front of your face, rather than to the side. There are dozens of ways to get in and out of this trick and dozens of variations that I've never really tried, many of which are available at www.devilstick.org. My method here is to go in from a helicopter. It's not the most pretty, but it seems the most functional, especially since I do a number of helicopter tricks.

    [ds-heli-to-sawtrans.mpg]
    [Saw Variations]
    [saw from chin balance]

  6. Cross-Arm Sticking
    Many tricks can be done with the arms crossed. This is good practice for Mills Mess and variations.

    [Cross-arm sticking]
    [Cross-arm Helicopter]

  7. Mills Mess
    There are three main methods of mills mess -- the windmill-like "ds mills mess ," the horizontal "seth's scramble" (or helicopter mess), the flat "static mess." Each of these are basically variations on crossing and uncrossing your arms while sticking.

    For the "ds mills mess ", from the idle, hit the devilstick over the receiving handstick and move the handstick down to receive the devilstick on the lower section rather than above the centre line. The devilstick should roll over the handstick, much like in the windmill. This time, instead of hitting it again when it comes up, move the free handstick to the outside of the pattern and hit the devilstick back across the pattern, back over the controlling handstick. The devilstick will have reversed direction. Move the free handstick (the one that just hit the devilstick back) so that it gets underneath the devilstick and the devilstick begins to roll over it. Now the handstick which the centre stick was rolling over is the free stick, and the stick that was free is the controlling stick. Repeat the first motion by moving the control stick to the outside of the pattern and hitting the devilstick back. This creates a motion (when repeated), which looks a lot like the toss juggling pattern "mills mess." The variations below are under the leg and behind the back.

    [ds-dsmillsmess.mpg]
    [ds-dsmillsmessunderleg.mpg]
    [ds-millsmessbb.mpg]

    Seth's Scramble or Heli-Mess

    The Helicopter mess, or "Seth's Scramble" was invented (as far as I know) by Seth Golub. I know feel I haven't been doing it right, only completing half a rotation on either side, but the idea is simply to cross and uncross the arms while performing the helicopter.

    [Seth's Scramble]

    Static Mess

    Begin in the static position. Cross the arms underneath the devilstick. Spin the devilstick so that while it is in the air, you can uncross and cross the handsticks, making the handsticks positions reversed (whichever arm was on top of the other is underneath). Go back and forth in this manner. That's it, as I understand it.

    [ds-staticmess2.mpg]
    [ds-staticmessstart.mpg]

  8. Stick Exchanges
    Lately, this has been my favourite category of tricks. The possibilities are almost limitless, and I have never seen anyone perform very many of these.

    Shorter Version with a nice, ugly finish: [ds-1dshandstickexchanges.mpg]
    Longer version with many variations: [ds-1dshandstickexchanges2.mpg]

    The key to a basic exchange is to toss the controlling handstick and the devilstick over to the same side, either together (in an idle, with a forced hand across) or with a toss (tossing either the devilstick or handstick while handing the other across). The basic exchange is a one handstick move, and there are many ways to involve the other handstick. I do the one handstick move behind the back from an idle.

    [ds-handstickexchangesbb.mpg]

    Two-sticks in one hand exchange

    One way to deal with the non-exchanging handstick in a handstick exchange is to simple hold the other handstick and go into tricks with both handsticks in the same hand.

    [ds-handstickpassovers.mpg]

    Handstick placement exchanges

    Another method is to place one handstick under the leg, in the teeth, on the shoulder, or anywhere else you can trap the handstick.

    Basic [ds-handstickexchanges.mpg]

    Variations [ds-handstickexchanges2.mpg]

    This can also be done as a balance instead of a trap, although the balance is obviously a lot more advanced.

    Handstick balance exchanges *
    This can further be done as a handstick rest, placement, drop or roll.

    Handstick handplacement Exchange
    Handstick Head "roll"

    Alternatively, both handsticks can be fed or tossed across while the devilstick is in the air. There are variations of this which look very much like the toss juggling trick 531, 441 and other siteswaps , and can be performed in the same way (with any of the tosses done as a body move). There can also be 531-like exchanges where each stick is tossed at the same time, without any staggering.

    531 (normal 531)
    Simultaneous 531-like pattern [ds531.mpg]

    Note that with 441, to avoid having both handsticks on one side, it is important to do a bit of a cheat, mess up the "siteswap" and add a reachover grab through the middle of the pattern.

    441 - Not true 441, but visually simmilar.

    Free-Throw Exchanges

    My new variation on the handstick exchange is a very exciting one for me. Rather than placing the handstick, I simply toss the stick through the air, usually under the arm, under the leg, etc, just before exchanging the handstick and devilstick. The throw can be done any way you like, and the exchange can be done as standard, or behind the back, or a wrist toss, or whatever. The possibilities are seemingly endless!

    Free-Throw Exchanges 1
    Free-Throw Exchanges 2
    Handstick Headroll (same overall idea)

  9. Devilstick Grabs

    Wrongstick

    An apparent accident, catching the devilstick while a handstick is in the air and then doing a few more tosses to return to the pattern. There are some neat tricks I am working on using this idea, including a faux box. See juggling below for a few tips on how to do this well.

    [Variation 1]

    [Variation 2]

    [Variation 3]

    Juggling

    And of course, it is quite possible to juggle the handsticks and devilsticks. The key is to learn to catch the devilstick out of a nice toss, go into juggling and go back to the idle or propeller or what-have-you. You can also add club juggling tricks or single hits in the middle of the juggling pattern.

    [ds-3dsjuggleandreturn.mpg]


FLOURISHES

Flourishes, for me, add a whole other dimension to tricks, and can be added to any trick at all, given practice and time. There are many possibilities, but rather than try to explain all of them (I find flourishes hard to explain), I have just listed some variations. I don't have videos of all of these, but I should quite soon. Remember, with a flourish, you need time to execute it.

[ds-flourishes.mpg]
Handroll Flourish
Outside Handstick Release *
Handstick Toss
Hand-held Flourish
(no release) (see the video on handstick handovers for a brief "disco-y" demonstration)
Reverse End Hit
Baton Twirling


TWO-STICK TRICKS

Two sticks are a nice way to increase the overall difficulty (read: frustration level) with devilsticking. There is no reason not to start on two once you have an ideal idle, a mobile static or a perfect propeller in each hand. It takes concentration and the ability to split attention to each side of the pattern. A useful practice measure is to see how long you can handle one stick with your eyes closed. But the best way to start 2 sticks is to leap right into it and drop as much as it takes.

  1. Starts
    Of course, learning a start is usually not done until you have some pattern or other down solid, but it just makes chronological sense to put them first. If you don't know any pattern for 2 yet, try jumping ahead to some of the patterns.

    The following are fairly straight forward once seen, though I don't have videos for all of them. I will therefore only explain the ones I don't have videos for.

    From Floor

    The standard way to start most sticking. This is how I learned the double-stick idle, though the propeller could be learned this way as well. Start from the floor, and slowly work your way to standing position as you did when learning the idle.

    [floorstart.wmv]

    Staggered Start

    How I usually start 2 propellers. Start one going, get it running solidly and carefully, then toss the second into the pattern. It's a good way to warm into the pattern.

    [slowstart.wmv]

    Immediate Start

    A slightly more flashy version of the above. Toss both devilsticks at once and immediately start to hit them with the handsticks in whatever pattern you're doing.

    [Faststart.wmv]

    2 Handstick Rollup

    As with the "Rocket-start" below (named after the diabolo trick that I got the inspiration from), you are flicking the sticks into the air. Unlike the rocket, this one just involves placing the sticks apart (not staggered) and using both handsticks. Placing the handstick overtop, pull back with a jerk and then jab the handsticks underneath the rolling devilsticks. Flip up and the sticks should fly into a propeller spin (or other spin depending on how hard you flip).

    [2handstickrollup.wmv]

    Single-stick Rollup (Rocket Start)

    This I should have video of soon, but even then, a description will be useful. Place both devilsticks on the ground staggered, so that each sticks out in opposite directions, with the centres meeting. Roll both centre sticks together with a sharp jerk. Flip both up, and they should fly to opposite sides, ready to be propellered or sent to any other independent sided pattern.

    [Rocketstart.wmv]

    2-stick kickup

    There are many ways to arrange both sticks, either with a crossed or staggered setups. It is also possible to kickup all the sticks at once, though don't ask me to do it any time soon!

    [ds-kickupinto2props.mpg]

  2. Basic Tricks

    The following tricks are fairly straightforward , requiring only expertise with independent control of each side of the pattern:

    Double Propellers (see any of the other 2-devil videos)
    Double Idle *
    [ds-2devilswordfight.mpg]

  3. Half 'n Half
    One obvious variation on any of the above patterns is to mix one half of a pattern with another.

    Propeller / SwordFight [2ds-halfnhalf1.wmv]
    Quarter Spin / Propeller [2ds-halfnhalf2.wmv]

    Helicopter Spin / Propeller [ 2ds-heliandhit.wmv]

    Baton Flourish on one side [2ds-batontwirls]

    Other tricks can be seen as extensions of the same trick with one stick.

    Ds Kickup

    Since kickups are relatively easy with devilsticks, it's quite easy for someone proficient at 2 devilsticks to do repeated drop-downs and kick-ups back into 2. While doing 2 devils (propellers, perhaps), flick one devilstick so it stops spinning and drops down to the foot. Immediately kick it back up into the pattern. Normally, it will be caught in reverse spin, but it is possible to do your kick-up so the stick comes up in reverse.

    [ds-2withkickup.mpg]
    [Propeller Under leg + Behind Back]

    See more 2ds tricks in the "Clips" section.

  4. Ds Two-High Pirouette ***

    I have performed this one exactly five times. Other performers apparently can pull this off all the time. Don't hold your breath for a video. [UPDATE : Actually, you might want to start holding your breath, this isn't too far away]


RESOURCES

This page is by no means enough to really see all the possibilities of devil sticking. Luckily, there are others, other places to meet, demonstration sites, books, videos, etc.

Links

www.devilstick.de/
There is an English and German version, and the trick database has tricks in multiple languages. Some great videos of tricks I do and don't, plus great information on the devilstick community.

www.devilstick.org/
For the most part, this was the only devilstick site I went to. The descriptions are often better than mine, there are pictures, a section on history and other valuable resources. Definitely a favourite of mine.

groups.yahoo.com/group/DevilStickForum/
Apart from the porn spam and ads, this discussion forum is one of the best for devilsticking--including many experts in the "field". Try it out!

Books and Videos

I have only read one book on devilsticking, and never seen a video featuring it prominently. However, there are some good resources out there for those that are looking. You can get any or all of these from www.seriousjuggling.com/, or from any number of other juggling vendors.

Todd Strong's Devilstick Book -- A great resource on older tricks and some very difficult moves (including 3 sticks at once!) It's the only book on sticking I've read.

Mastering Devilstick part 1-- This book by Chris Dore is obviously meant to have a sequel. I know nothing about it, but it should be quite good.

Devil Stick with Neil Stammer -- A video that is supposed to be good for helping beginners. Includes a few quite nice sounding tricks as well. I don't know why the cover shows flower-sticks, but I assume Niel uses both.

There are other resources, I am sure. If you wish to tell me about them, or have any questions/comments please contact vicjuggle at vic foot bag dot com .

CLIPS

1 Devilstick - Not all tricks represented here, check "Instructions" section for some not listed

Wristrolls

The idea here is to catch the stick between the handstick and the wrist with a flick and then either roll inwards or roll back, so it flops over the arm.

Handstick releases are among my favourite tricks. Here, the idea is to relase the handstick just as the wristroll is tossed, as in a simple split multiplex.
Like the previous two, but 1 handed. Surprisingly difficult.
Inspired by the Peopot people, this is a nifty looking version of handstick releases in a "lego" style. Flows a little more naturally, but less energy as the basic release.
To make the wristroll relsease more complicated, I decided to try out behind the back, under the leg, etc. Still at the ugly stage, but that's not terribly surprising.
Just another variation, a bit easier than the behind back, but I haven't practiced it much.
Slow and sloppy, but a neat idea. I've been playing around with an additional release behind the back during this whole sorry business.
An obvious idea.
I'm still working on this one, but it always looks interesting. Wristcatch in the midst of a helicopter and continue the motion as with a curl.
Another obvious idea.
It came to me, while working on the 2-stick version that a 1 stick version would be a good start. It looks kind of neat, anyway.
Handstick Exchanges
Basic Handstick Exchanges - #1, #2

Place under leg, between neck and shoulder, pretty much anywhere, and exchange the other sticks.

Pretty hard to pick out here, but the idea has promise. When you toss the centre stick, place the handstick on your arm, and then toss it back as the devilstick returns.
For some reason I decided to film this with just 1 handstick, it's not terribly hard, realy.
Behind Neck Handstick Exchange #1, #2
Same as above buy behind the neck. Once with 1 hanstick and once with both. A neat trick in a 531-type pattern.
Place handstick on head, exchange free handstick, catch first handstick. Repeat. A fun variation not filmed on that day is the head-balance or chin-balance exchange.
A confusing idea for non-devilsticker audiences, becuase it is fast and convoluted. Grab the centre stick, toss handstick, hit handstick back into a quick juggle.
A slightly more usable idea for pure devilstick trickery. This time, when you hit the handstick back, catch and immediately resume idling.
Handstick Propellor Exchange #1, #2
The idea is to run a propeller with 2 handsticks while the centre-stick is in the air. Here I manage barely 1 and 2 hits respectively, but it will improve in future attempts.
It's all here, pretty much. 1 handed helicopter, toss, handstick release, wristcatch.
Okay so siteswap of this kind is pretty hard to make look right, but it's about as close as you get with 1 devilstick.
Mills Mess

Basically a windmill on both sides, crossing and uncrossing the arms.

Same as above but with an additional leg-over.
Stole this one off of Seth Golub, http://www.aigeek.com/devil-stick/tricks/mess/

Miscalaneous

Coordination of flourishes with medium-height hits.

I only recently became the least bit interested in this trick. There are tonnes of curl variations. At this point, I do just about zero of them.
Collect a hanstick with the centre-stick in you hand, flick to release. Here I just catch and throw multiplexes, but it isn't much more difficult to catch into an idle.
Underleg Multiplex Catch
There are a few of these in the above video. This just highlights the under-the-leg catch.
Same as above, only a behind the back catch, straight into the idle. It's hard to tell from the video, but after the multiplex is released, don't touch the devil, just let it land.
2 Devilsticks
Basics
Two Propellers - Start#1, #2, #3, #4

This is actually a demonstration of some basic starts for 2 devils, but it does demo the propeller. For more info, check out the "instructions" section.

A start for this one. Not a good angle? Try www.devilstick.de, since I'm not really very good at it.
A simple video of me starting the trick and running for a bit. Notice I have to interrupt the spin with each hand, and I do it alternately. Simultaneous is possible but harder.
1/4 Spins or Separate Idles
For some reason I have not been interested enough to film a decent run of this, but basically, it is the same as the 1ds 1handed idle, but on both sides.
Although I had an idea for this one for a long time, it wasn't until I saw some German devilstickers do it that I decided to steal it. :P
A surprisingly easy trick if you can do 1-handed stop and gos. Both sides is a little more tricky, though still not incredibly difficult. Really useful for alberts and behind the back.
All this requires is being able to do both tricks without having to think conscioulsy about either.
Wristrolls

Two wrist-catches with a simultaneous throw and catch. This could also be crossing.

Same as above, but with a cycle of devilstick exchanges caught as wrist-catches.
For some reason I kept dropping this in my latest show. Collect one stick significantly higher than the other so that they're staggerred. A basic wristcatch release should allow both sticks to fly at different heights and positions allowing for an easy return to a pattern.
Toss 1 devilstick up, catch with a standard wrist-catch under the leg, and return.
Same as above, but with an additional wrist-trap to transition into it. More controlled.
A nice, simple body move, using a wrist-trap to release and return to the basic pattern.
Outside Leg-Trap #1 #2
A nicer looking variation of the above, just transferred to the outside of the far leg. For some reason I captured two versions, I guess because I didn't know which take looked better.
Body Moves

After the kickup, this was probably my second 2 devilstick trick. If you have practiced the balance, this trick is fairly easy, and impressive. The behind the back I find much harder to get reliable, which is why I haven't attempted to perform it yet.

Double Devil Kickup # 1 and #2
Two kicked up at the same time. I can also do a dropdown of 2 as a transition into this kickup, but never filmed it.
Maybe not a true "albert," but visually similar. I go into this by doing a 1-handed stop and go, dropping it down and tapping the stick under my leg with my feet planted.
At the 2004 PJF, Matt Hall told me he was looking for a good way to do a behind the back (he could already do a nifty curl that passed behind his back). Here it is with two. I think it may be easier than the Albert, though it uses the same stop-and-go technique.
I find kickups with devilsticks are very easy, if you've learned them with clubs. The two devilstick version is not hard to set up, if you stagger the two sticks on your foot well.
This isn't really a body move, except that I add an under-the-leg hit. I first saw one of the amazing German devilstickers do the first half of this move (better than I could do) and decided to see if I could add anything to it. As it turns out, not really.
Handstick Moves

Simple and obvious. Just flourish the handstick while one stick is airborne. I didn't get two up in this shoot, partially because my left-handed flourish is pathetic.

I did this in Semi-St Circus and replicate it poorly here. Just toss, place handstick, catch and do some twirls. I changed it up a bit here by returning into a weak helicopter.
Based on 423 variations where you throw something high and throw something low to the same hand, and based on a few 1 devilstick handstick toss tricks. Non-trivial.
2ds Handstick Exchange
Look forward to this one, it's just an idea, at this point.
Conceptual/Drawing Board Stage

Of course, a day or two after shooting I got some better runs. This just looks pathetic right now. I would like to be able to do this well enough to do 1 in the other hand.

A slightly easier version of the trick above, usually leads to very steady spins. I drop a lot here, and the main cause is a tendency to throw too far to my right. This could be resonably solid with a little practice, and I think it looks pretty wild.
This trick has been in my head for a long time. I don't know whether to just hold it when it gets to the other side, or return (can't do so yet), or switch handsticks (yeah right).
These two attempts are just embarassing, but it's mostly for my own records. I'm figuring out the timing now, 1, 2, just like 3 balls. I see me getting this in maybe a year or less (passably) and some German devilsticker getting it last week. And smoother.

 

 

 

 

 

 

 

 

 
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